Game design professor wins 2018 Best Game Award at Miami @ Play festival

Jonah Warren sits at a table helping a female student with a video game project on a computer.

A winning game

The video game "Sloppy Forgeries," by Jonah Warren, assistant professor of game design and development, recently won a 2018 Best Game Award at the Miami @ Play festival.

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onah Warren, assistant professor of game design and development, recently won a 2018 Best Game Award at the Miami @ Play festival.

Warren’s game, “Sloppy Forgeries,” earned first prize at the festival, which features a curated collection of art and design work demonstrating a range of playful experiences. This exhibition champions the diversity and potential of play and the unique ways that games can build community, transcend language and serve as artistic media.

“Sloppy Forgeries” is a fast-paced, two-player, two-mouse, local multiplayer painting game for the computer. Each player is given a mouse, a blank canvas, and a few simple paint tools for choosing color and brush size. Every round, a famous painting from art history is revealed. Players have 90 seconds to copy the painting as quickly and as accurately as possible.

“Inevitably, it is sloppy and bad, which is part of the fun,” Warren said. “You are scored based on how accurate –– pixel-by-pixel –– your painting is versus the original.”

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“The game is currently in development, but I’ve been showing it at exhibitions and festivals to keep the momentum going,” Warren said. “Of all the games I have made, this is the one that has had the best reception. Sometimes, very simple ideas make the best games.”